A few years ago I developed a mobile phone game called Field of Play. Written for Java ME (mobile edition) it was distributed from a web site and may not have been downloaded a single time. I don’t know.
The experience of developing in Java for phones was bad enough that I swore off [...]
I’ve been reflecting on social media as it relates to content discovery on the Picklets platform.
The Picklets app / Store performs content distribution, with discovery ideally happening through existing social networks.
The goal is to initiate and encourage an author/reader conversation wherever the author is already active. Whether the reader ‘likes’ their Facebook page [...]
It’s been about a month since I started serious work on the Picklets app. From my notes a month ago at Kent St;
2010-10-21 [kentst] 14:25- xcode. – display a list of picklet products from store.picklet.net – get a plist from a url. man. this objc thing is breaking my balls. how does NSLog work? [...]
It’s been over a week since I’ve had a working version of the picklet builder in my development environment. Getting antsy. I’ve been refactoring a bunch of the interface stuff to enable better manipulation of the picklet representation – adding, removing, reordering panels and layers.
In addition I’ve been significantly changing the layout of [...]
This week’s todo list looked like this;mon: drafts popover, clarify response dispatch tue: pages, layers popovers wed: cache images on draft create thu: render panel images on draft create fri: in-picklet navigation (at least prev/next)
Important wins for the week include reworking draft handling into a popover and dialog, and making local copies of [...]
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