Category Archives: Visual design

Navigating picklets

I’ve been working on a new feature in the Picklets app which makes it easy to swipe quickly through all the panels of a picklet – from the cover to author bio. It’s not finished, but I like showing things … Continue reading

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Picklets for iPad

Had a happy day of coding on the couch here in Arnhem, integrating Jim Dovey’s AQGridView, as used in the excellent Kobo ebook reader for iPhone and iPad. Yesterday I wasn’t sure how much of this I would be writing … Continue reading

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Comic Jam Page 1

Prompted by another artist (Thanks, Simon!) claiming and then quickly working up page 3 in the Understanding Picklets Comic Jam, I’ve drawn the first page. It’s not quite finished but will be the first page of actually-intended-for-publication comic art I’ve … Continue reading

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Comic Jam!

This week’s been a bit different. I decided last weekend that it was time to have some kind of printed non-technical documentation that introduced the concepts of the Picklet Platform. Something that I can hand out to answer the question … Continue reading

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Picklets in 3D

Here’s a little post-Christmas teaser for a feature that may eventually make it into the picklet builder; stereoscopic 3D picklets! You need red/cyan glasses to see the effect, which is messed up a bit by video compression artifacts, but it’s … Continue reading

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